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Basic Tutorials
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Rust Texture Create a 256x256 document. Fill it with a color like this #B48138. Keep that color as tour foreground color and white as the background.
Filter -> Add Noise, use 15% Gaussian Monochromatic.
Filter-> Motion Blur, choose an angle for the rust and use 999% of motion.
Filter ->Distort -> Ocean Ripple, use Size 9, Magnitude 9.
Create a New Layer and use Filter-> Render Clouds (don’t change the colors).
Change Blending Mode to Color Burn.
Create a New Layer, Fill it with the foreground color and Add Noise. Change Blending Mode to Soft Light.
Now let’s add some more things
Change Blending Mode to Color Burn or Multiply.
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